Designing brutal multiplayer video games
Joe Marshall, Conor Linehan, Adrian Hazzard, 2016. Designing brutal multiplayer video games.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems
, 2669-2680
PDF
We presented a paper at CHI 2016 detailing two ‘brutal multiplayer’ games we built which encourage users to interact with each other and forceful and violent ways.
Read the paper here:
http://eprints.nottingham.ac.uk/31480/
Related themes:
Games,
Publications,
Interpersonal Touch,